{
  "version": "https://jsonfeed.org/version/1.1",
  "title": "Harkfell news",
  "home_page_url": "https://harkfell.com/",
  "description": "What's new in each release of Harkfell.",
  "language": "en",
  "feed_url": "https://harkfell.com/news/feed.json",
  "authors": [
    {
      "name": "David Wilson"
    }
  ],
  "items": [
    {
      "id": "https://harkfell.com/news/harkfell-0-1/",
      "url": "https://harkfell.com/news/harkfell-0-1/",
      "title": "Harkfell 0.1",
      "date_published": "2026-09-25T00:00:00Z",
      "content_html": "<p>Harkfell is here! Well, the first slice of it is, and I'm excited for you to check it out.</p>\n<p>Harkfell is a quiet little platformer about listening. The stones on the fells used to ring, and now only the wind does. Somewhere far below, a very low note is waiting for its overtones to come back, and you're the small, long-eared creature who goes looking for them.</p>\n<h2>What's in 0.1</h2>\n<p>This release covers the first two regions of the world: the Hollow, a ring of old standing stones where you wake up, and Reedfen, a wide, wet fen of reeds, still water and frogs. That's 36 rooms to wander through, climb around and listen to.</p>\n<p>There are no words in the world and no tutorial. It just begins, and you explore. The trick is that the thing you're looking for is something you can <em>hear</em>: a missing note sounds from its direction and gets louder as you get closer, so if you stand still for a moment, the land will tell you where to go. Every note you bring home joins the drone you hear everywhere after that, so you can hear how far you've come with your eyes shut.</p>\n<p>Everything you hear is synthesized live while you play. There isn't a single recorded sound in the game!</p>\n<h2>How to play</h2>\n<ul>\n  <li><strong>Keyboard:</strong> the arrow keys or WASD to move, climb and swim, and Space or Z to jump. You can cling to walls and jump off them, too.</li>\n  <li><strong>Touch:</strong> the ring in the lower left is your joystick, and a tap anywhere on the right half of the screen jumps.</li>\n</ul>\n<h2>Headphones</h2>\n<p>Harkfell is a game of listening, and headphones bring it closest. It's made to work on laptop and phone speakers too, but with headphones you'll hear which way things are much more clearly, and that's a big part of the fun.</p>\n<p>You can play it right now at <a href=\"https://harkfell.com/play/\">harkfell.com/play</a>. It's free, and the source is on <a href=\"https://github.com/FluxHarmonic/harkfell\">GitHub</a> if you'd like to see how it's made.</p>\n<p>Let me know what you hear!</p>",
      "summary": "The first slice of Harkfell is here: the Hollow and Reedfen, free to play in your browser."
    }
  ]
}
